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https://www.earlyaccessgaming.net/ is a 16-bit style, action exploration platformer, about a paladin and her fight against evil. – Fixed jump input handling when hanging from a ledge that caused the player to instantly begin a jump the moment they were hanging from the ledge. Lily will be able to find several abilities that will help her become more mobile, also allowing her access to new areas of the castle.

forsaken castle

https://www.earlyaccessgaming.net/ Pre-Alpha v1.1 demo is now available along with an experimental Linux build. You can check out what changes were made in the changelog shown below. Please feel free to reach out to us if you experience any issues playing the demo.

{forsaken castle|}

  • Inspired by classic metroidvania games, you will discover new abilities, fight deadly creatures, and explore a handcrafted world created in a retro pixel art style.
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  • May the game’s development reach completion sometime in this year of 2020.
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  • Some work had to go into untangling the original dash code because dashing will be the default run speed going forward.
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  • This was fixed by sweeping the collision rays up into an array first before applying any movement to the player.
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  • I’ve already fixed the climbing bug and will look at getting those other bugs fixed for the next release.
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  • – Fixed jump input handling when hanging from a ledge that caused the player to instantly begin a jump the moment they were hanging from the ledge.

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Forsaken Castle has not only been funded, but will be coming to Switch as well. A $35,000 stretch goal was reached just before the campaign ended today.

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This opens up the dash button to be repurposed for the addition of a roll dodge mechanic. Once unlocked, the power dash will automatically engage after running in a consistent direction for a set ramp-up time.

I’ve already fixed the climbing bug and will look at getting those other bugs fixed for the next release. – Fixed an issue where area music would not start back up after player death. – Player will now lose their grip on a ledge if they are hit while hanging from a ledge. – Fixed an issue where Firegem Switches could be triggered by other sub-weapons.

Duck Block Games